Thursday, March 16, 2017

The Song of the Dead - Carrie Patel

The Song of the Dead is the third and final novel in Carrie Patel’s ‘Recoletta’ sequence. The first two have been great explorations of an enclosed society and its surroundings. Murders have been investigated and governments overthrown. In a series which has also looked to explore choices and, more particularly, their consequences, the conclusion was always going to have a lot of potential promise to fulfil. Happily, it manages to do so.

This time around, although we do get some time in the city of Recoletta, it’s not the only focus. Still, it’s great to go back to the underground city again. This is a claustrophobic space, one where history has been captured and maintained by the government, and where stasis has been an effective way of life for generations. Broken apart by successive coups, Recoletta is now on a knife edge between savagery and civility. The old order has been cast aside, but nobody is quite sure what will replace it.

But if we saw Recoletta in the first volume of the series, and the immediate environs in its sequel – well, this is the book that takes the characters (and the reader) into the wider world. There’s several new social constructions here – a cosmopolitan, close knit nation of travellers, their eyes turned inward is one, its acceptance of the wider world a stark contrast to the Recolettan paranoia, its lack of integration with other social groups depressingly familiar. Across the sea though, lurks something very different; here is a vast civilisation, one with a high degree of technical prowess, and a relatively open society. But it’s also a society defined with a fear of the Other, replacing the enforced isolation of Recoletta with something more ideological. Both of are internally consistent, sharply, vividly drawn social spaces – a pleasure, of sorts, to explore.

The characters – well, there’s some familiar faces returning. Liesl Malone returns, and she still has her dour, pragmatic charm.  She’s still an investigator at heart, a woman comfortable on the streets, in action, and with a blunt personal honesty which can pass as charisma in the right light.  If she’s changing, it’s in becoming more aware of the larger consequences of her actions, in a stronger will, and in a growing distaste for authority – in both assuming it and being controlled by it.  This latter trait she shares with Jane, once a laundress, and now a survivor of the turmoil of Recoletta’s recent months. Jane is quick, persuasive, and perfectly willing to lie through her teeth in order to achieve her goals. Where Malone works within the frameworks of society, driven to fix the problems she discovers, Jane is determined to change that society, or, at least, to escape from it. She’s a fiery counterpart to Malone’s stolid focus – and when they’re both on the page at once, it’s an absolute delight. The bickering, the low level distrust, the simmering dislike – all comes together to make an unlikely duo, whose exploits are both fantastic and ring true.

Though these two are the focus of the text, there’s a swathe of supporting characters here. Some are familiar from the previous books, others are new. The villains are sympathetic, their motivations somewhere between grey and genuinely good. If the reader finds their methods monstrous, it can be difficult to argue with the problems they identify, and the issues they’re struggling against. It’s nice to see this sort of ambiguity, our heroes not avatars, our villains not slavering fools – both instead sitting in the broad spectrum. This makes distinguishing “villains” rather difficult, which I think is something of a benefit. In any case, the antagonists our protagonists run across are certainly complex, convincing characters.

The plot – as ever, no spoilers. But it’s got something for everyone. There’s the great secret of the Catastrophe, which shattered the land above Recoletta. There’s air battles, train robberies, betrayals. A whiff of the romantic (as well as of romance) runs through the pages, and if Malone and Jane seem to plunge from the frying pan into the fire quite often – well, it certainly kept me turning pages. There’s some great character moments here, as well as some smartly written dialogue – and the plot runs along nicely. It kept me guessing and kept me reading late into the night. If you’re looking to start a new series, then it’s worth going back to The Buried Life and working your way through the series. If you’re looking for a conclusion to the story of Recoletta, then I can recommend this wholeheartedly.

Tuesday, March 14, 2017

The Malice - Peter Newman

The Malice is the second book in Peter Newman’s “Vagrant” series. The first, the eponymous “The Vagrant” was one of my favourite books from 2015, so the sequel had rather a lot to live up to. In short, it delivers – a vivid world, some charming characters with believable development and emotional heft, and a plot which carries both choices and consequences.

The world is changed a little from that of the first book; then a southern continent seething with demonic forces and broken cities looked to overcome an empire in the north, sclerotic and hanging on to ancient high technology. Now, well, things are different. The Empire of the Winged Eye still holds a line, its people kept safe from mutations by hardened technology, repressive government, and slightly worrying social mores. The Empire sees the creatures that have entered this world as abominations – and the half breeds, those warped by the touch of the Infernal, as deficiencies to be cleansed.

But things have changed in the South. There, the monstrosities once united under the Usurper are intent on maintaining their own petty kingdoms. Each is a combination of horror and vitality. If the twisted monstrosities that rule them are petty and often cruel, those that survive within their fiefs have the energy and drive surely missing from the Empire of the Eye. Each of the surviving enclaves of demons has its own flavour – from the broken, slowly decaying sky-fortress of the Man Shape, to the distributed consciousness of the First. Each is repulsive, but carries its own strengths. The half-breeds have their own places too, carved out of the journey of the Vagrant in the previous book – struggling to hold together a hard-fought integration between mutants and those that feel more normal, trapped between the judgments of the Eye and the Infernal. This sort of integration, the gradual collapse of the Infernal into something recognisable in the realms of the human, is one of the avatars of theme running through the narrative – an enemy is not eternal, a foe can change, and if that mutability does not guarantee shared interests, still, it’s something to be recognised. In any event, the South is no longer the behemoth it was, and if it is less terrifying for it, it is perhaps somewhat safer.

Both the Infernal and the Eye are wonderfully drawn creations, societies with drastically different underpinnings that spin out in their interactions with each other at the macro and micro level. The soaring sky-ships of the eye are of a piece with their casual dismissal of the half-breeds as tainted, and the acceptance of the Infernal for all kinds is wrapped up inside their mercucrial cruelty. Neither seems like a particularly good place to live, but are living, even thriving social constructs. This is a world which can leap off the page, sink fangs into you, and never let go.

The characters – well, we’ve shifted generations now, from the mute soldier of The Vagrant. His daughter carries his sword now, the one which once belonged to one of the rulers of the Eye, now dead and broken. Barely out of childhood, she takes up the sword with a desire for action – and discovers that everything is rather more complicated than she might have liked. If the Vagrant was an avatar of stolidity, duty, movement, then his child is a figure of innocence, facing up to a world which disdains that quality, and demanding its respect. She’s charming to walk alongside, is Vesper – a person with a moral integrity, a sense for what is right, which contrasts with the more soiled figures who surround her. She has a friend, of sorts, a guardian – who, in the interests of spoilers I’ll only suggest is broken, both by the circumstances, and by their conception, and, of course, she has a goat. 

But Vesper is at the centre of the triad; this is partly a coming of age story, as she realises the duties and sacrifices she may have accidentally put on when she took up the sword. But it’s also a tale of exploration, a journey of discovery intermingled with horror and delight – and seeing Vesper grow, not into the role expected of her, but into the one she chooses – is marvellous.  There’s some absolutely marvellous villains here as well, of course – repulsive demons, shifty black marketeers, and more. There’s also a marvellous supporting cast; I’m particularly fond of the creature living within the shell of one of the Kinghts of Jade and Ash – no longer an elite unit of infernal killers, no longer yoked to the will of their commander. Instead, this individual is trying to work out what – and who – he is, and that journey is as compelling as Vesper’s – ash she moves to maturity, he wavers toward humanity, of a sort.


The plot – well, it’s a journey, as Vesper sets out with Gamma’s sword to close the Breach. To, in theory, seal off the Infernal from the world. It’s a story of her climb into adulthood, of sorts, and the story of a search for redemption. There’s exploration of the history of the Breach, of the creation of the Empire of the Winged Eye, and the sacrifices demanded thereby. There’s history here, and there’s sacrifices aplenty – personal demons fought and conquered, or succumbed to – and more literal demons likewise. This is a story of integration, and of consequences – and it’s a cracking read, as well. 

Thursday, March 9, 2017

Nothing today - Sick!

Sorry guys, nothing today, I'm rather ill.
I do have a review of Peter Newman's excellent The Malice almost ready to go, so that ought to be with you by Tuesday.

Tuesday, March 7, 2017

Dead Man's Steel - Luke Scull

Dead Man’s Steel is the final instalment in Luke Scull’s “Grim Company” series. The first two were unflinchingly grim, with an undercurrent of humour inside a vibrant, if unpleasant, world.

The setting is largely familiar from the earlier books. There’s the outright terrifying city of the White Lady, for example – where the population are relatively safe, relatively happy, and not exactly oppressed. They even have a ruler who appears to care about their wellbeing. On the other hand, they have law enforcement composed of the snake-like, silent and disturbing constructs of the Lady, and they also have some rather worrying gaps in their memories. Then there’s the forested areas to the north, nominally run by the Shaman, a Magelord who believes in allowing strength to define what is right. Conveniently for his philosophy, he’s the strongest person in a large area. But the north is riven by war, one side backed by dark magic and demons. If the other is better by comparison, they’re still no charmers - their ranks split by blood feuds, their leaders disunited.

There’s some less familiar areas as well; the broken city of Dorminia, for example. It’s been the home for our heroes since the first book, but now it’s a shattered remnant of what it was, populated by feral urchins and wild dogs. It’s also populated by a mysterious and powerful force, which seems determined to wreak havoc on the denizens of the city – and indeed the rest of humanity. We also get to journey into the mountains – which mixes the delights of cold, clear air and all the space you might want with, well, all the demonic entities that you could want. This is a world teetering on the edge of destruction – torn apart by the death of gods, and the rise of Magelords who are, at their best, rather unpleasant, and, at their worst, downright natural disasters. The atmosphere suggests the presence of a precipice, a point of no return inching closer with every page.

Our protagonists, at least, are familiar – though many have progressed since their initial appearances. Davarus Cole, for example, is no longer a brash young man determined to do great deeds. Now he’s a tormented, damaged individual – a man who has done great deeds, and discovered their cost. His relationship with Brodar Kayne, the old, tired Sword of the North, remains a delight; even though the two aren’t often on the page together, seeing Cole earn his way into some of Kayne’s weary cynicism makes for a great read. Kayne himself is still exhausted, broken down by his own age, and the need to defend himself against his past reputation. As we go into this final part of the narrative, he’s coming to grips with the idea that he may not have made the best choices up until now – and trying to work out both what he wants, and how to achieve it without an old enemy stabbing him in the back, a new enemy stabbing him in the front, or a demon biting his face off.

There’s also the redoubtable Eremul the Halfmage, whose tone has always got a smile from me. He’s ferociously intelligent, viciously sarcastic, and although wary of those in power, prone to saying exactly what he thinks. Usually with some wonderfully colourful phrasing. Eremul is struggling to decide whether people are all terrible; as a man struggling without legs, a terrible reputation as a traitor, and a small amount of magical power, he’s prone to seeing people at their worst. Watching him struggle to understand kindness, and possibly love – well, it’s an experience. An eminently believable one, layered in personal conflicts and tensions.

There’s other members of the cast of course; I particularly enjoyed the return of Eremul’s manservant Isaac, now in something of a different role. The villains are variable – the demons seem rather flat in their malevolence, without much to make them anything other than the forces of darkness. By comparison though, both the leader of the aggression against the Shaman in the north, and the new occupiers of Dorminia in the south are complex, well-realised individuals. If their goals are to be regarded with horror and suspicion, their self-knowledge and the logic that led to those goals are not. There’s grey areas here, a certain complexity which means that even if the enemy aren’t to be rooted for, they can be understood.

The plot – well, it’s the last in the series, so I’ll avoid spoilers. But there’s more than the standard soupcon of resolution here. There’s several stormingly epic battles, kinetic, driven things where it’s difficult to put the book down, in case you miss someone getting an inch of steel in their eye. There’s duels – elaborate, byzantine, bloody things, with all the technique of world-class ballet, and all the heft of a battle axe in the face. The fate of the world is thrown up in the air more than once, and quite who will catch it as it comes back down is open to question. This is a world where everyone is vulnerable, and where the systems that shape the world are personal ones. It’s a fast-paced story, and one which rewards careful reading with excellent characterisation and solid worldbuilding to go with the battles, the sacrifices, the moments of heroism and the acts of villainy.


Is it worth reading? If you’re coming to the series for the first time, I’d say stop, and go read The Grim Company first. On the other hand, if you’ve come this war with our mismatched band of adventurers, then yes – this is a cracking conclusion to a series that you’ll want to see through to the end.

Thursday, March 2, 2017

Megan O'Keefe - Inherit the Flame

Inherit the Flame is the third and final volume in Megan O’Keefe’s ‘Scorched Continent’ trilogy.

The first two books were a buccaneering adventure, with airships, magic banter, and even some personal growth. They were a lot of fun to read, so I came into this conclusive part of the trilogy hoping that it was going to pay off.

The centre of the text is Hond Steading, the home of the charming and at least modestly tormented Detan, one of the main cast of previous books. The Steading, built into the side of a dormant volcano, is the centre of power for the continent, now trapped in politics and geography between a resurgent Empire, and their rebellious commodore, a woman with an iron will, and an agenda of conquest. The Steading is a thriving place, and seems, in comparison to the frontier settlements and prisons we’ve seen previously, positively metropolitan. The populace are opinionated, and have an interest in the arts. There’s public meetings in a new civic forum, where anyone can speak should they desire. But there’s a sense of fragility here as well – the Steading is a soap bubble, waiting for one of those that covet it to risk the wrath of the other, and that time I fast approaching.

Still, there’s an elaborate palace, where Detan’s family has ruled for generations, and the population has a dynamism and an energy not seen to such effect elsewhere. There’s hints of the broader picture as well; the Empire is in an abruptly expansionist phase, and if nobody is entirely certain why, the hints of what is moving that larger body politic into warfare maintains the pressure which helps drive the narrative forward. In amongst all the politics and occasional stabbing, there’s also time to look at the sensitivity to the ‘sel’ substance which produces the magical effects that we’ve seen in the world – from thundering explosions to shapeshifting. Sel is something of a mystery, to both the world of the text and the reader, but it’s one whose depths will be plumbed here.

Most of the characters are fairly familiar from their previous outings. It was lovely to see Ripka, once head of law enforcement in another city, try to get used to being a civilian again. Then there’s Detan himself, whose efforts to avoid causing calamity have moved past fear into acceptance. His desperate and often despairing attempts to gain control of himself before he destroys anyone he loves are fraught and poignant. That they’re often masked by banter which can often raise a chuckle is a benefit – even as it reveals a character papering over their own mental cracks.
We do get a little more understanding of previous antagonists here as well. There’s the Commodore, sometimes known as Throatslitter, a woman who has spent the last two books as a force of nature, capturing cities and towns for a design of her own devising. But she has her own pains and motives, and in discovering what they are, there’s the chance to grow some sympathy, as she moves into a more morally grey area. But there’s other villains here, cold-eyed pragmatists and terrible zealots – and all of them make the blood run cold.

The plot – well, it hits a few different beats, often rather well. There’s the suspenseful  journey that Ripka makes as she attempts to pin down and eliminate whatever scheme the Commodore is plotting to take over Hond Steading. There’s Detan’s struggles with his power, the responsibility which comes with it, and the need to put himself in the thrall of his enemies to learn control. But there’s also the overarching narrative of conflict and control, as the Steading tries to remain whole in the face of two irresistible forces. There’s some great chases, explosive, horrifyingly grand uses of magic and cracking dialogue too.

Is it worth reading? If you’re new to the Scorched, I’d say go back to the first book in the series and give it a go. If you’re already a fan though, this is a worthy conclusion to the series, though ti may leave you wanting more. 

Tuesday, February 28, 2017

Joe R. Lansdale - Hap and Leonard: Blood and Lemonade

Hap and Leonard: Blood and Lemonade is the latest in Joe R. Lansdale’s long running “Hap and Leonard” series. It’s a mosaic novel – a collection of short stories, with a framing story wrapped around them to provide context.

This is Hap and Leonard, the early years. The Texas here is owes far more to the forties and fifties than the sixties. Racial and gender discrimination are in rude health, and those with power and privilege are as anxious to preserve them as ever. The framing device – a day of Hap and Leonard training, driving around, chewing the fat and telling tales, has a gentleness to it, a relative security which comes backed by their history together. The prose lets you feel that comfort, though – the warmth between the two leads is undeniable, if somewhat prickly; sort of like two porcupines mating.

In any event – the world Lansdale shows us is one we may not be proud of. The casual racism, segregation, homophobia and sexism rise off the page like sewer stench. It’s unpleasant, but vividly realised stuff. This just (or indeed mainly) a book about social issues, however, even if they do permeate the world. It’s also one exploring the lifestyle of East Texas in that period – from the bare-knuckle fights under the blazing shadows of a tire fire, to school shootings after high school abuse. In some cases, the social issues are the core – in one story there are consequences when a couple of (white) veterans stand up for a (black) fellow veteran in the face of bigotry. This is a place where there’s enough space to spread your arms and run free – but also one where everyone is constrained by society, and where conformity to expected social norms is backed with the potential for violence.

Into this rather regimented space step Hap and Leonard – younger, yes, but no less prone to smarting off. They’re still working up to the comfort level of their later relationship, but the banter is still sharp and on point. There’s a wry humour worked through the dialogue between the two – all casual insults and slight edges are here, building the quality we see later in their personal timeline. The dialogue is pitch perfect too – well paced, sometimes charming, often belly-laugh funny. But much like the world that Hap and Leonard inhabit, there’s darkness shifting around in here, razor-edge smiles mixed with a savage poignancy.

If Hap and Leonard are the antibodies to their environment, there’s more than enough other characters sharing the stage with rather fewer scruples. Small town boys with racial epithets to hand, and full blown bayou drug smugglers are perhaps the least of it. Each has the small, sordid ordinariness that defines their villainy and makes it real. They help make the small Texas towns feel alive, reluctantly dragging their feet into the future we inhabit.

The stories themselves are great fun, a mixture of quiet moments of humanity, thoughts on the world and Hap and Leonard’s place in it – and outbursts of violence. The blood and Lemonade of the title is here in the stories – the best and worst of people’s lives thrown open for our enjoyment. It’s stellar stuff – and makes for a compulsive read. I read it before looking at the Hap and Leonard novels, with passing familiarity of a few short stories; coming back to it after getting some context gave the collection some extra depth, but wasn’t required to enjoy the stories for what they were – tales of family, brotherhood, death and happiness, humanity our common factor with the past. So yes, this is a great collection – thoughtful, rather clever, and with enough bullets and banter to satisfy the most demanding reader. Give it a try.

Thursday, February 23, 2017

Brother's Ruin - Emma Newman

Brother’s Ruin is a short novel by Emma Newman, set in an alternate period London, where the Royal Society is stocked with wizards, and attendance for those with magical prowess is mandatory.

The world is a cunning blend of the strange and the nominally familiar.  This is a London with the sort of social attitudes seen before in Austen or Dickens. Women are social inferiors, to be cared for by men – husbands, brothers, fathers. There’s a monarchy here, with a penchant for Empire and adventurism lurking in the background of every interaction. The prose has something of the Regency period about it as well – a cadenced lilt of refinement permeating each word on the page.

There’s a sense of gentility here, and a style of emotional restraint that wouldn’t be out of place in an Austen-esque romance. That said, between the terraced homes and the toiling poor, the nouveau riche and the social climbers…in the gap between them all is the Royal Society. These are men and women who can do something others cannot. They’re a parallel aristocracy, people who can move objects with their mind, power fine machinery or, perhaps, set things on fire. The Society has the power to draft anyone showing their talents, and deal with any who attempt to hide their magical light under a bushel. Theoretically a progressive institution in a somewhat constrained society – they’re as obdurate a power centre as any other, and filled with their own conspiracies and more than one hidden agenda.

The central character is Charlotte Gunn; she fills many roles fiancĂ©e, childrens book illustrator, dutiful daughter, loving sister – and, apparently potential magic user. She’s a quick thinker, somewhat constrained by the expectations have placed on her, but willing to sbvert them if she wants to – for example when becoming an artist. The society has no allure for someone wanting to retain their independence, to shape who they are to their own desires, and not to the institutions which surround them, be it matrimony or the Society. Charlotte also has a deep affection for her brother, who appears to have both a weak constitution and a similarly weak ability to do magic himself. If Charlotte is a strong-willed individual, shaping herself within the storm of circumstance, then her brother may be thought of as swept away by that storm – each effort to do better ending in a return to the family home. Andrew is an excellent contrast to Charlotte – quiet, sufficiently reflective to see the impact his illness has on his family, with an edge of bitterness. But the two siblings form an effective duo when they work together, even if we see more of Charlotte’s focued and driven temperament.

There’s some rather fun secondary characters here as well – the Gunn parents have more than a splash of Thomas Hardy about them, and their efforts to do right by their children are charming even if ineffectual. The lords of the Royal Society are in some ways appropriately strange – defying gravity or shifting watch gears, and in others more what we may be accustomed to. I particularly enjoyed the bluff Mage-Lord who ran a milling concern in the North! There’s some appropriately unpleasant low-level villainy going on as well – I would have liked to explore these more thoroughly, but the antagonists that existed were appropriately vile.

The plot is something of a coming-of-age tale, as Charlotte attempts to care for her brother, resolve the financial travails of her family, and avoid bringing up her own talents and sacrificing her independence on the altar of Empire. It’s an entertaining story, which carefully guides the reader to familiarity with the world, whilst throwing up enough conflict and alarums to keep the pages turning. There’s a relative paucity of duels, explosions, or demonstrative wizardry – but there’s careful investigation, and a steadily climbing tension which make the book rather difficult to put down. On that basis, and brief as the story is, I’d say this blend of period drama and magic is worth picking up – I for one am looking forward to further instalments.