Thursday, May 15, 2025

The Book That Held Her Heart - Mark Lawrence

Those of you who have been following along for a while know that I'm a big fan of Mark Lawrence. His fantasy work is always clever, always builds a richly detailed world that you can live in, and always, always, always comes with the kind of emotional honesty that leaves me feeling for the characters, and thinking about the story for weeks afterward. Not to give the game away, but The Book That Held Her Heart, the final volume of his Library trilogy, is all of those things. It promises big, and manages to deliver even more.

It's a lot of things, this saga. A love story, Livira and Evar, reaching out to each other across time and space and narrative construction. And a story with an idea, a question - is it better to build knowledge and pass it between generations, along with the attitudes and horrors that built it, biases and terrors moving between generations, pushing down on people until they're fossilised under the weight of the past - or to remove that knowledge and have people build something from nothing, making the same mistakes over and over and over again. There isn't a Big Answer for that Big Question, I think, but the book gives its characters the chance to explore the idea, to reach the edges of it, to try and unpick some of it, to perhaps build their own truths about what to do, much like the rest of us. 

In looking at the big idea, the book definitely deals with some smaller ones as well. It explores the notion of identity. In a space where people skip between worlds and eras, who they are isn't necessarily who they may become. And as the space between the pages of the Library grows more unstable, people can find themselves echoes of what they thought they were, or being someone else entirely - or fighting to exist at all. There's a sense, looking around at the characters, that theyre both re-evaluating themselves and falling into versions of themselves that they're still struggling to define. Arpix and Clovis, whose budding romance was such a joy in the previous book, continue trying to find their way around their own prejudices and world shattering events to find each other, to find what they need in each over. And Livira and Evar continue t try and find each other at all, without falling into the pages of their own fictions. The book looks on these romances positively, shows us that they're people who matter, that their choices and feelings and needs matter. They're also saving the world, of course, or a world, or something like a world, but they're doing it for each other, for their friends and loves and the connections that they've made. I'm a sucker for Arpix and Clovis, to be fair, the gentle librarian and the explosive warrior, coming to an understanding across times and species that says, you're people, and you're wonderful for it. But we do see some old favourites as well - the Librarian Yute, for example, finds himself travelling a world that might be ours, in the borders of the exchange between the library (or libraries). It is...not to spoil it, but he finds himself in a part of history where librarians are less than welcome. And in struggling to understand what that world is, trying to see what makes it tear itself apart and build itself up again, in understanding costs and conflicts and humanity, Yute is our eyes into our own strength, resilience and bravery. 

This is a book which isn't afraid to take chances, to flip the table and move the reader out of what they were expecting, and into something new. And it's a book with so many stories to tell. I must admit to enjoying them all - from Yute to Livira to Evar to Mayland and out into the world of siblings and friends and bit parts and people who are the heroes of their own story - and they all feel like they have self-realisation, have depth, have a reality of their own, looking back at you from the page. That they all have a story to tell. And they do. And that story, though I won't spoil it, is a thoughtful one. A kind one. Sometimes one that gives the reader a pang in the heart - good, or bad - and sometimes one that warms you from the inside out. It's a story that builds on what came before, and pushes it somewhere ne. It's a story that, at the last, will make you think and make you feel

It's good, is what I'm saying, and if you've come this far in the series, it's worth your time. 

Wednesday, April 30, 2025

The Devils - Joe Abercrombie

 

I've been sat on this one for a while, and honestly, I am so excited to finally talk about it. Because The Devils is both a new direction for Abercrombie - a fresh setting, characters we've never seen before, a chance to lay out a story unwebbed from his First Law series - and also absolute vintage in terms of quality of writing. Its sharp, funny, and terribly, wonderfully human. So if you want the one line version, if you're wondering if The Devils is worth your money, then basically, yes.

The world, then. Well, it feels equal parts familiar and strange. A medieval Papacy exists. Constantinople stands athwart a crossroads of land and sea. There are knights, marching around like they own the place. Worthy peasants and more than a few priests. But in between the cracks of the familiar, we find the strange. There are wizards raising the dead and throwing the occasional fireball in service to Imperial masters. There's werewolves skulking about. Constantinople is run by a nobility that purportedly fuelled its power with blood magic. And there's the omnipresent threat of the Elves, of course. Because while humanity is always its own enemy, here it's only the second-worst enemy it has. Every so often, the Elves surface from the lands held under their sway, and go on a rampage of murder, property damage, and bespoke cannibalism. Abercrombie takes these differences, and weaves them through the tapestry of the world so seamlessly that sometimes you won't even notice that they're there. Like that elf. That just tried to eat you. From the rich, ornate halls of Papal Italy, through dark forests and, at one point, several ships, and all the way to the end of the (human) world, we see a world rich in flavour and texture, a place that feels lived in and real, whilst also slipping in wonders and horrors from beyond imagination. It's a heady mixture, that helps lift up what is in many ways a journey novel.

Of course, it doesn't do that alone. There are...well, there's a lot of characters, and more than a few get their own points of view. The Papacy, you see, is putting together a team to return a lost princess to the edge of the world. Which may save the world, or at least buy it a bit of time. But when your princess may not be...exactly...princess material, and when the city she's meant to rule over is run by people who aren't super keen to have her back, its time to build a team with special skills to get her back there. Like the A-Team, if the A-Team consisted of a werewolf, a necromancer, an immortal warrior, an elf,  a Jill-of-all-trades seemingly of all trades, an actual elf (minus cannibalism) and a vampire. And if they all had terrible attitudes, leaned toward homicide as a solution to all of their problems, and performed their duties out of resentful self-preservation rather than any actual zeal. So...not so much like the A-Team, I guess. But they're a wonderful set, nonetheless. The werewolf, Vigga, is a personal favourite, a person who takes "live in the now" to its extreme, and has trouble remembering what she's up to and why, and so leans into relishing every second of it - in between moments of raw human guilt. She's alive, passionately so, and that pours off the page. I was also partial to the invisible elf, Sunny, who is sufficiently unmemorable that she an wander about in all sorts of places that she perhaps shouldn't be. Her gentle slow-burning romance with the ersatz princess is a delight, both of them trying to figure out why the other one might seem to like them, with a lot of will-they-won't-they and more than one moment of comical misunderstanding based on them trying to unravel each others emotional intelligence form first principles. But the whole cast are wonderful,. They're fun to read, fun to root for, and have that blade-tinged dialogue that Abercrombie is famous for. Importantly, watching them work together, or, well, at cross-purposes, is constantly fun. You can tear through he pages wanting to see what this band is going to do next, because it's almost always not what you expect, and only sometimes because they screwed something up! Or blew something up! Or both!

And the story itself. Well, it crackles with energy. It's a story of a journey, mostly. Going form point A to point B with, well, quite a few stops and diversions in between (I shan't spoil them). And along the way, the characters go on a journey of their own, figuring out who their friends and enemies are, and who they want to be. It's probably a bit more....positive than you'd expect if you're used to the First-Law-iverse, and it's also heart-warmingly, acidly, charmingly funny, and at times emotionally raw and honest. At other times, it's doing banter and swordfights, basically for the fun of it. It's a story that knows where it's going, and trots along such that you have to keep turning pages to keep up, and suddenly it's four in the morning, and you're wondering whether you should sleep or just keep going and finish the whole thing. And when you do, you're coming off it feeling the catharsis of a well-crafted conclusion, and the sadness that you have to wait who knows how long for another book (though I gather they'll all be standalones).

This is, in short, Abercrombie at his best, and you should give it a try.

Tuesday, April 15, 2025

Descent - Marko Kloos

I've been talking up Marko Kloos for a while now, and at this point he's my go to recommendation for "military SF done right". He has a talent for action, for being able to make fighting on the ground seem visceral and bloody and deadly, and battle in space seem stately and messy and lethal. It has an honesty to it, an unflinching acceptance of people trying to do the right thing in a space where that can mean getting hurt, or killed. There's a sense that anyone can be a hero, and a careful caution against hero worship in the same package. And he does this while also being able to put you through an emotional wringer, both in combat and out. Wondering who will survive is one thing, but seeing how they relate to their friends, their families, building them up past ciphers into something more, with a payoff to match, takes talent - and Kloos has it in spades.

Descent is, honestly, proof of that. It spins us across four point s of view, all familiar from previous books in the series, and gives us a blend of personal connection, functional competence and superior firepower that proves quite compelling.

Take Aden. Once a member of an infamous political unit on the losing side of a cross-system war, all he wants to do now is keep his head down, fly trade runs with a crew who are becoming his friends, and forget the past. That past, unfortunately, is seeded throughout the world of the Palladium Wars series, and escaping it isn't often an option; in fact, reckoning with it may be Aden's only chance for a regular life. He's a thoughtful person, and we get to see that here, as he's quietly inserted as a deep cover operative into a movement looking to revive the nationalism of his homeworld. If he manages to figure out what's going on, and who's behind the surprisingly well funded terror group he's infiltrating, then he can go home happy, and alive. But managing to do that is going to be a real trick. Aden's scenes are often wonderfully tense, as he tries to get into the inner circle of the group without giving himself away. But all the more so because, as time goes on, he feels more empathy and sympathy for the, What side he'll be on by the end of the series remains open to question, but Aden can take us on a voyage of moral complexity without making it feel like drudgery - and the portrayal of his, ha, descent, into radical politics, off the back of seeing how poorly his people are being treated, is picture-perfect. 

He's not the only one of course. I always enjoy Idina, the combat soldier for the forces occupying Aden's world after their failed war of aggression. A peacekeeper, she always manages to be in the right (or wrong) place at the right (or wrong) time. And that gives her an excuse to blow some stuff up, often with extreme prejudice. That said, now Idina is running an extra-judicial snatch-squad, looking for the heads of the group that Aden is infiltrating, and things seem like they're a little murkier for her. She's still making the right calls, but the ground is shifting, as her team kicks in doors and works through the ethics of pre-emptive imprisonment, torture and execution without trial. It helps that Idina herself has a personal courage and moral centre that keeps her deeply sympathetic, and that when the chips are down, and she's almost out of ammo, she'll do the right thing.

If Idina is the heart of the story, Solveig is the soul. Instead of approaching conflict through the lens of battle armour or ship cannon, she's coming at it with a sharp suit from the boardroom. Her company, her family, seem to be entangled with the nationalist resistance, a group Solveig has no sympathy for. And we can watch as she slowly stretches her wings, takes hold of some of the company that her father is legally no longer allowed to run, and starts digging into both the past and the future. Solveig is a bright, fierce flame on the page, and her gently budding romance with a police detective is a quiet joy between more adrenaline-fuelled moments (though Solveig has her share). It's interesting to look at things outside a purely military perspective, and Solveig gives us another angle with cool precision over a deeper river of emotion that sometimes makes for a rather intense read.

And then there's Dunstan, who, fresh off being promoted and in charge of the weirdest, deadliest ECW boat in the history of space warfare, is now out on a fishing expedition. He's a solid lad, a good commander, and it's interesting to note that he keeps finding himself wanting to go back into the black rather than stay at home behind a desk with his family. That dilemma is approached with a maturity and compassion I thought was interesting, and I hope we see some more of that later on - though for now, he's mostly breaking out the cool space warfare gadgets. Which, to be fair, are pretty cool - Kloos has a good eye for space action, and knows how to eke out the tension for maximal emotional payoff.

And that's Descent, really, a book defined by its characters. We're here at an inflection point on their journey, as they all stumble down one slightly darker path or another, deciding who they are, and if that's who they want to be. And doing it against a backdrop of rapid-fire action that'll leave you desperately looking at the last page and wondering when the next book is coming out (or maybe that's me). In any case, it's a perhaps more deliberately paced moment in the series, but if you're a fan, still a damn good time.


Wednesday, April 2, 2025

Metal From Heaven - August Clarke

I'm at a loss with Metal From Heaven. It's passionate. It's bloody. It's personal. It's a song for the regular person in the face of oppressive systemic forces, a carmine hymn of revolution and sacrifice. And it's also a story of a lost person looking for a family, looking for truth and definition and love, sometimes, some way or another. There's a splash of magic in there too, of the kind that surrounds us every day, as well as the flashier sort.

That person is Marney Honeycutt. Marney is the child of workers brought in to work on a miracle substance, driving an industrial revolution, changing the world. But that substance, that mysterious metal, is changing them, changing their children, changing Marney. Making them sick. Making them better. Making them other. And in a sign of the story to come (unabashed in its exploration of revolutionary ideals), Marney's family, and everyone she knows, are murdered by snipers and strikebreakers when they protest and ask their employer for help. That inciting event is a hammer on Marney's life, a boulder thrown athwart a stream. it breaks her, and us along with her, and what they become to survive is someone very different indeed. It's worth taking a second to talk further about this, because the immediacy, the bloody-handed ruthlessness, the sense of place are all pitch-perfect here. The gruesome details are not spared, and the innocence and desire for change are such that you can taste them in the air, alongside the blood and gunpowder. This is a story that stares unflinching into the costs of things, and it's also, there's no way around it, an angry book, a book whose characters are all notable for the searing intensity of their needs and desires.

It's also a book that isn't afraid to look at women - what it means to be one, where the fault lines are, what the internal dialogue on that is. Sisters, daughters, mothers. They're the characters here. I'm struggling to think of more than one or two folks of another gender in the story at all. This is a story of and about women, and, on a grittier, somewhat sweatier, kinder level, a story about queer women specifically. There's more than a splash of sex, that's true, and it's written with a feverish energy that infects as you turn the pages, a desire that sweeps under the table and ends up in a passionate clinch on the floor of a closet somewhere. t's a book that approaches queer politics, then wraps that up n a silk shift carrying a Molotov cocktail. I genuinely can't talk about what this book is about, because it's about too much. There's the growth of a revolution and collective emancipation. There's more than one quietly fierce romance, and at least one that starts at knifepoint. There's conversation about power and how to wield it and what those in authority will do or not, and whether power itself is an amoral entity. And there's Marney, walking one page at a time toward the revenge she's wished for every day, balancing that against the life she may want to live, and the costs she may have to bear.

It's a bloody excellent book, basically, but it's also a high-energy high impact exploration of revolution-by-disaster-lesbians, and in that, in its rich world and tapestry of strange and unusual lives filled with love and lost and blood and mud and a passionate intensity that roars off the page, I'd say it makes a damn good read.

Wednesday, March 19, 2025

Ink & Sigil - Kevin Hearne

Ink & Sigil is the start of a new series for Kevin Hearne, best known for his Iron Druid series, the eponymous hero of which, an immortal druid with a fondness for dogs and Irish whiskey, contends with a  variety of supernatural menaces whilst (mostly) trying to stay alive. That series was always snappy, pulpy fun, and a great way to pep up a long commute or plane trip. Ink & Sigil is the same, but different. Rather than deal in the vivid vistas of Arizona, it has a rather grungier aesthetic, being set in, well Glasgow. Yes, the one in Scotland. And instead of an immortal druid, we get Al MacBharrais, sigil agent. And old man with a curse on his head, and the ability to write sigils that provide magical powers ranging from the ominously labelled unchained destruction through to the rather more amusing sigil of sexual potency. And MacBharrais has a problem - his apprentice has been murdered. Again. And he needs to find out who did it, and why, before whatever  dastardly goings on culminate in, well, unchained destruction. Or at least a bloodier than usual Tuesday afternoon.

I'll say this for Hearne. He obviously spent some time in Glasgow, and the rest of Scotland. The locations central to the story are provided in vivid detail, and with obvious affection. Being able to describe a gin-bar down to the ground, including the menu and a favourite drink order, is the sort of detail work that makes the city come alive. There's maybe a bit of the cultural Disneyland about it, but in general, Glasgow is approached here with honesty, but also with a positive energy that infuses the locations with an energy and grace you sometimes miss in stories desperate to make of Glasgow something more noir, I think the less urban locations suffer a bit by comparison, but maybe its just that we spend less time in them, relatively speaking. If this isn't the Glasgow you know, it at least has shades of it in its metaphorical hair, and it feels right, at least most of the time. I'll also note there's a pronunciation guide at the front of the book, which is, if nothing else, rather good fun - it has a touch of the sly humour that makes Hearne such an entertaining read.

We've already touched on Al MacBharrais. But suffice to say that rather than our typical action hero, he's something of a different mettle. A man in his sixties, with a penchant for a hat, a long coat, a cane and a slow dram, he is perhaps more thoughtful than Hearne's previous protagonists. That said, inhabiting the same supernatural world as the Iron Druid, he does come with all manner of ethereal connections to other realities and bits of magic. MacBharrais has a tendency to, well, look before he leaps which is rather refreshing. Considers how to solve a problem with the least harm. And, you know, isn't totally unable to pull out cans of magical murder if required, in his undercover role as a combination of supernatural law enforcement and immigration officer for the gods , goblins and godawfuls of about thirty different planes. He's joined by a whole cavalcade of memorable supporters, most of whom I won't spoil here, but a quick shout out to his office manager, Nadia, for being very much of a certain arse-kicking goth vibe, and receptionist Gladys-Who-Has-Seen-Some-Shit, who is, well, Canadian. More on that next time, maybe. I like the interactions between MacBharrais and his staff, who are, in many ways that natter, also his friends and connection to humanity, and I enjoy that they enjoy a clarity of moral purpose - there's never any real question that they, at least, are the good guys.

Which is just as well, because the plot is a supernatural potboiler that has more than a few bad guys, on multiple continents. It's a murder mystery and a  thriller and occasionally a brutally kinetic action movie. I've always applauded Hearne's pacing, and want to do so again here - the story does let up, from time to time, gives us room to breathe, but it never entirely unhooks you from the first page, and it's very easy to read just one more until it's three in the morning and you're realising you have to go to work in a few hours. Without all the convoluted backstories of a longer running series, Ink & Sigil is a fast flowing adventure, and if you're looking for a popcorn book to devour over the course of your commute, I recommend it entirely. It's fun, and has some nice things to say about family and trust and building community. And it also has a lot of magic and mayhem to back it up. Give it a whirl.


Wednesday, March 5, 2025

Some Desperate Glory - Emily Tesh


Some Desperate Glory
 is...well, its a lot. It's a story about the way society shapes those inside it. The way those people can ne harmed, or healed, or wounded by the environment and the people who surround them. It's about letting ourselves think for ourselves. It's about the world being stranger than our philosophy. Its about the journey that people make after everything they know of ends, about the way that societies shape themselves. And if that all sounds a bit highbrow...it's the story of Kyr. Of a young woman on the edge of space, in a militarised station on the edge of disaster, certain she's one of those who will fight back for humanity, willing to be a hero, and die in the process. And all of that is true, and there's more than enough war and death on the table here for anyone - but it's also not entirely accurate. Kyr's journey, uncovering who she is and whether that's who she wants to be...well, it's compelling, disturbing, enthralling stuff.

So yeah. Kyr. Kyr is young. And smart. And driven to succeed. And probably demanding too much of those around her, and herself. And Kyr sees herself as one of the last free humans alive. Because this is a universe after a war that humanity lost. A world where people were considered just too damn dangerous to leave lying around by the relevant polity. A universe where Earth was cracked like an egg, and the survivors scattered into a contained diaspora. Or, in the case of Kyr's relations, took the last remains of human military might and hid out on a space station on the edge of nowhere. Kyr is living in the traumatised remains of the death of our world, and it has...done something if a number on her. But, to be fair, on everyone else as well. The station she lives on is slowly slipping into obsolescence. There are patches holding walls and airlocks together. The systems are failing, the equipment is one short step from disaster. The sense of gender equality is slipping away, as the desire for a new generation outstrips the choices of those who would have to mother it. Kyr's station is a place filled with a claustrophobia, a paranoia, a sense of striving to justify oneself in the greater Purpose. Of being willing to accept the unacceptable in the service of someone elses goal. It's...not a nice place to live. And the people it has inside it are, well, people. But the younger ones, Kyr and her squad, see their choices limited, have their horizons foreshortened for them, and fighting against that is difficult, for them, perhaps not even wanted. It's an achingly familiar portrait of a closed society spiralling out into dark places, wrapped in a flag waving patriotism that feels ominous and familiar all at once.

Emily Tesh puts us behind Kyr's eyes, and draws us very quickly into her world. Ky's expectations are, in a sense, ours, and we accept them at face value as much as she does, at least initially. But Kyr is fierce and driven and smart, and if she's abrasive, competitive and prone to indulging the authority of those above her, that's at least somewhat understandable. She's a sympathetic protagonist, but it's clear that she's also one who has been hurt by the world she lives in, circumscribed by the feeling of few choices, and swimming in a worldview which may or may not be entirely accurate.

It's...really hard to talk about Some Desperate Glory without spoilers. I think, if I'm honest, that it's really, really good. Its a searing indictment of  cults of patriotism and personality and the rise of proto-fascism. And it is very willing to take reader expectations of what the story is about, who our heroes are, and flip them on their head. But its also a story about a found family, and a character study of a young woman reaching out, finding the confines she's embedded in, and breaking free. And it's also a high-concept science fiction story that explores some interesting technological and social changes after the end of the world, and the way that affects society and the people in it. 

This is a smart book, an angry book, and, much like its protagonist, a fierce book. It demands a lot from the reader, but pays it back with interest. In short, it's a  bloody excellent read, and thoroughly recommended.

Thursday, February 20, 2025

Back shortly!

 We're unfortunately away dealing with life stuff, back soon!