Dangerous To Know is the first in a duo of fantasy novels by
K.T. Davies. It follows the misadventures of the titular Breed, a misanthropic,
magically engineered killing machine, as he tries to escape the attentions of
his sociopathic mage of a mother, the curse of a demon, and a whole host of
others that would like to kill him. Usually with cause. It’s got magic, history
to go with it, as well as complex, evolving characters with a penchant for
vicious banter, and steel-edged, page turning plot. It is, in short, a lot of
fun.
As the title may indicate, Breed is the centrepiece of the
text, and a rather dangerous one at that. Breed is a Warspawn – or at least, partially. These were monsters, bred
for war in long ago battles against demons and hordes of darkness. Now they’re
socially and politically suspect. Nobody likes a seven-foot lizard who can
eviscerate them on a whim, after all. Especially when they’re a minority, and
easy to blame. It does allow the text to quietly explore ideas of social and
racial stereotyping, looking at the Warspawn as a group, looked down on and
maligned by the majority of the population that they were originally built to
help preserve.
Breed is a reaction to that. He’s smart, often sharp enough
to cut himself. But he’s also got something of a temper, paired with an
absolute refusal to take any crap. From the reader’s point of view, this is an
absolute delight – watching Breed meet repression with a mixture of sarcasm and
brutality never gets old. It does, however, tend to escalate, leading him into
rather a lot of trouble. Breed is also reliably selfish. People haven’t been
good to him, and his public face is one which rejects intimacy or even
friendship, in favour of sticking knives into people and lifting their wallets
from their still cooling corpses. Breed has been shaped by his environs, and
it’snot a good look, to put it mildly. On the other hand, though he’s always
willing to sacrifices a comrade if necessary, or take ruthless and brutal
action when required, there’s still a lot of raw emotion floating round
internally. Some of it is rage, lets be fair. Actually, rather a lot of it is
rage. But if he doesn’t like the group of people he’s with, still he doesn’t
find it in himself to throw them away. At least not often. Unless it’s
necessary.
Breed’s journey here is one which isn’t deliberately of self
discovery. Still, in achieving his goals, in tearing free from the enforced
obligations which keep him inside the social constructs which have shaped and
denigrated his people, Breed will get closer to understanding himself, and
maybe making something of his own purpose. In the meantime, however, he has to fend off
the geas of a demon, and retrieve the weapon of one of humanity’s greatest
heroes. In which quest, he has some help. That help, admittedly, consists of a
quiet girl, a semi-senile, drug-addled geriatric, and a priest-magician with
what Breed feels are far too many morals. The first two are sadly
underutilised; where they’re in the frame, it’s often for last-second
assistance, comic effect, or the odd bit of foreshadowing. I liked what I saw of
them, but as it was infrequent and from Breed’s perspective, it felt like the
surface over deeper seas. Still, when they were there, they were engaging; it
would’ve been great if they had a little more to do. The priest, however, gets
a little more room. An idealist, he’s striving to both prepare the world for
what he foresees as a time of coming darkness, and to stop the population from
blaming everything on the already looked-down on non-human population. Thankfully,
that idealism is backed up by some serious magical firepower. The clash between
this idealism and Breed’s hard-headed pragmatism leads to some excellent, if
often unspoken, dialogue, and lets us contrast our protagonist with a person
who, in a simpler book, would be the hero.
Together, this merry band of occasionally bloodthirsty
lunatics set out to find an artefact and, coincidentally, save the world – or,
at least, stop it from getting any worse. In order to do that, there’s quite a lot
of flashy magic, combined with some kinetically charged and rather visceral
fight scenes, both of which kept me turning the pages. They were helped along
by Breed’s pragmatically selfish character, which came with enough raw emotion
to make him feel like a person, behind the words. Possibly not a very nice
person, but that wasn’t in the brief, after all. There’s also a fair amount of
plots and byzantine villainous schemes, backed by some people who are Very Bad
Indeed, and whose tearing up the page is an absolute delight.
This is a thoroughly entertaining, unconventional and imaginative fantasy adventure – and one it’s worth your while to read.
This is a thoroughly entertaining, unconventional and imaginative fantasy adventure – and one it’s worth your while to read.
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