So, lets talk about Wrath. Wrath is the last in a series of
doorstop fantasy novels by John Gwynne. I’m a bit late to the party on this
series, having picked the first one up relatively recently – but it’s impressed
me with a combination of subtle politics, genuine and complex personal
dynamics, and, well, rather a lot of blood.
Each of the books has compounded on these themes, giving us
a complex world, one where the alliances always felt fragile, and where hidden
agendas always set the board for later betrayal. The nations of men have had a long
history of greed, cruelty and turning on each other. Thematically, there’s
always been an issue of individual good versus the larger, “greater good” as
well. I think broadly the narrative backs the idea that the larger good can be
compromised too easily, in that the desire to achieve it leads to
self-justifying evil. That said, it’s also been a theme of the series – which continues
in Wrath – that nobody thinks that they are the villain of the piece. If there
is an army of darkness, and an army of light, then it’s still possible for each
of the participants to argue that they are the latter. There’s a certain moral
ambiguity, a sense of grey areas floating around the characters, even now.
That said, as the series moves toward a conclusion, there’s
a sense of imminent closure. Some of my favourite characters finally met up,
and I can’t say the meetings all went the way I’d thought they would. In some
cases, there was well, rather a lot of blood. Wrath certainly doesn’t pull any
punches – there’s more than one unexpected or well deserved demise, and I have
to admit, some of them came with an emotional weight that hit like a
blacksmiths hammer. Wrath is a book unflinching in its endings, and it shows,
in the terse descriptive prose, in the decisions characters make, not expecting
to survive, and in the brutal, final-feeling battles.
Speaking of the battles – the series has always waded in
gore, though served appropriately. That’s still the case here. The combat is
grim, daunting, and explicit – and that combination is what makes it feel real.
You can feel the crunch of a war hammer against armour, the thundering
synchronised march of a shield wall, the screams of the dying, and the silence
of the dead. There’s a raw energy to the fighting as well, our viewpoints
surging around the contesting armies, the individual combats given detail and
room to grow – tension in duels so thick that the swords seem to cut through
it.
The fighting is tied up with the character development; our
protagonists seem to be settling into themselves, becoming, if not any more or
less sure of their agendas, at least accepting of their positions. We’ve
watched them grow and change, scarred by events and broken by the deaths of
family and friends – and now they’re familiar, but different, even as they
square off to end each other’s lives.
In the end, Wrath promises a great deal, and it delivers.
The writing is smooth and draws out tension, leaving you turning page after
page to see what happens next. The characters are those we’ve invested so much
time in over the course of the series, and seeing their endings – or new
beginnings – is heart-wrenching and bloody marvellous at once. The overarching
plot, the epic war, the end of all things – well, Wrath wraps all this up with
a bang. I’d say if you’re looking for a new series to try, one which approaches
traditional fantasy tropes, and polishes them until they shine, then going back
and starting with Malice is probably a good choice. If you’ve been on this ride
for a while, and are wondering if it’s worth picking the book up to see how it
comes out – then I can say yes, absolutely, this one’s worth the time.
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