Age of Swords is the second in Michael J. Sullivan’s “The
Legends of the First Empire” series. It has a historical connection to his
popular Riyria series, taking place in the same world, but seemingly several
thousand years before. Here are the women and men who shaped the world that the
other series is embedded in – and they’re up to their own adventures.
The world of Age of Swords is one of conflict, and also one
of hope. The conflict – well, that exists between the species of men, and the
Fhrey. The latter are long lived, and relatively technologically advanced. They
see humanity as somewhere between pets and vermin. At the centre of Fhrey
society are the Mirialith, sorcerers beyond compare. They can shatter bones
with a thought, rip the earth asunder, or, less often, produce a rather nice bouquet
of flowers. The other Fhrey respect the Miriliath, even as they fear them. It’s
great to see some intra-cultural tension, as the Mirilaith begin thinking of
themselves as the natural leaders of the Fhrey, or even as gods – as far above
their brethren as above the rising tide of humanity. It’s interesting to
explore how this long-lived people have set out to govern themselves, to prevent
violence amongst each other. Their institutions are sometimes familiar – a council
hall of governing consensus, overseen by an absolute ruler whose final word is
law evokes the Roman senate, for example. At other times, they’re distinct and
plausible – the border posts that some of the Fhrey guard prevent humanity from
entering their lands; but those manning the walls are not allowed to return to
the centre of their civilisation. Predictably, this breeds mistrust and
resentment.
The Fhrey now contemplate a march to war, humans having done
the unthinkable and actually killed several Fhrey. Theirs is a society in
turmoil, social assumptions upended. That said, they’re dealing with a human
society which is less than prepared for them.
In the society of humanity, there are echoes of our own
bronze age. Groupings are familial, tribal, organised by clan. Bronze weapons
are rare, the height of the science of war is the warrior charge. The gods are
numerous, tied to places and clans. Though humanity thrives and outnumbers the
Fhrey, they know better than to act against a people who are effectively
immortal, well fed, and tactically trained. Still, like the Fhrey, this is a society
on the cusp of something else. There’s a potential for consolidation, for
groups coming together as part of a greater whole, under pressure from
externalities.
In both cases, the societies constructed are clearly
constructed on a sound footing. They’re plausible, carefully constructed, and presents
a rich background for the characters to act within.
The first book was something of an ensemble piece, and that
hasn’t changed here. There’s some standouts though. Suri, the young seeress,
whose view of reality seems to be about forty-five degrees from everyone else,
is one example. She begins with a certain naivety, but it’s tied to the ability
to look outside or around limitations – and occasionally to set things on fire
with her mind. As the text progresses though, she grows into something more,
tying into her friends, being moulded externally as the plot rumbles on, but
drawing her own personality together as she reacts to the trials and
tribulations she endures.
Persephone is similar in this way – beginning as a part-time
leader of one clan, already preparing to face the wrath of the Fhrey,
Persephone is stubborn, loyal, clever, and reluctantly willing to make hard
choices. It’s the latter which change her here, or at the least help to accentuate
her dominant characteristics.
Raife, the God Killer is always an interesting read. He’s
often angry, with an upbringing in hardship which his copmapnions may not quite
understand. This predicates him away from people – so his gradual integration into
the group is fascinating to watch. He remains as prickly as ever, but seems
willing, perhaps, to accept others into his life.
There’s a swathe more here, from the occasionally malevolent
adolescent Fhrey prince, to the mysterious dwarf-ish types, through the
collective leaders of the different human clans. Sometimes they felt like they
had a basket of traits to hand to drive the plot, but typically this wasn’t the
case; watching the conflicted Fhrey work through the implications of his
actions, or the clan heads bicker over which of them should be in charge, the
sense is of complex, flawed people in a demanding world. This is certainly true
of the major actors, whose lives carry a convincing depth and a true complexity
of sorrows and joys. Feeling their trials and tribulations as reality, no
matter which ‘side’ of the narrative they were on, is indicative of the skilful
characterisation and emotional weight that has been used here.
The plot – well, I won’t spoil it. I will say that there are
several wonderful kinetic duels, the narrative evoking heart-in-mouth tension.
There’s a swathe of epic magic as well, lightning from the sky being the very
least of it. Politics is at play, if you like that sort of thin g- both
humanity and the Fhrey attempting to organise themselves in a tumultuous time.
There’s betrayal and love, and some electric dialogue which alternately tore a
hole of sorrows into my gut, and left me shaking with laughter. There’s
battles, and costs, triumphs and consequences. In summary, it’s a fast-paced,
compelling read. So pick it up, if you enjoyed Age of Myth, and give it a try –
you won’t regret it.
Is it better than Age of Myth/? To me, it is clear this new series is NOT as compelling as the original Riyria books, although if we can't get more of those these are better than nothing so I do intend to read them.
ReplyDeleteSullivan is an excellent storyteller and often puts his characters through compelling situations with surprising developments. That was one of the disappointments of the first book for me, I found it a bit more predictable than the first series, and I'm not as invested in all the characters as I was in Hadrian, Royce and Arista.
How did you get the book so soon?
I'd say it's at least on a par with Myth. I think you'll see some more time for character development here, in amongst the world building. Parts of the story ran as I expected going into this second segment - other portions of the narrative diverged rather cleverly.
ReplyDeleteIf you found Myth to be decent, but not on a par with the earlier works, I'd suggest you may find Swords both a refinement and an improvement. I enjoyed both, personally - I think Myth carries a lot of the world-building foundation, and Swords lets that really flower alongside the characters.
(Since you ask: I tend to get my ARC's from Netgalley - that's where I got Age of Swords from!)