Atlas Alone is the fourth in Emma Newman’s ‘Planetfall’
series, though (as I can attest) it also works as a standalone novel. There are
some callbacks to the earlier works, but while they add additional flavour and
context, you can quite happily read this book on its own.
This is a story which examines big ideas in a futuristic
setting. And a story about one person, and the choices which they make, and
why. And a story about the near future, and what it may look like. And a story
about colonising other worlds, and what that
may look like. All these facets of the narrative are wound together into a
narrative which crackles with potential, and works hard to live up to that
potential.
Our protagonist is Dee. Dee is clever, and driven, and very
goal oriented. Dee also struggles with people, with the kind of social cues
that most of us take for granted. Where people are kind to her, or
affectionate, or less than selfish, Dee is always looking for their angle,
trying to understand what their behaviour means, refusing to believe that
everyone will not, at some point, fail or betray her. Part of this is due to
events of her past, the sort of childhood trauma which could leave anyone on
edge. Part is perhaps due to some more interventionist conditioning received as
part of an (initially vague) corporate debt deal. The genius of the writing
here is in giving us a character so wrapped up in containing their own past,
and so affected by it as to be atypically non-empathetic – and getting the
reader to feel empathy for that character, to understand them on their own
terms.
Dee’s internal voice is an angular, precise, edged thing,
which makes for sometimes difficult, but utterly believable reading. It matches
perfectly with the self-contained emotional chameleon that Dee has perfected as
an exterior – giving people what they expect, and hiding what remains of
herself, past the façade, behind barriers of pain and emotional armour.
Given we’re in Dee’s head, I’d be hard put to describe her
as a good person – but that’s one of the questions the text gives to the reader
as it progresses. Whether the actions which Dee takes are the right ones is, it
seems, a matter of moral perspective. Because Dee is on a spaceship, which
appears to have barely escaped the ruination of Earth in a cataclysm of fire.
And it appears that whoever ordered that catastrophe to unfold made sure they
were also on that ship. Dee’s initial plan is to find that person, and to make sure
they pay for their crime. Doing so will require intelligence, guts, quick
thinking, and a mile-wide streak of ruthlessness. As the reader walks that long
mile with Dee, we can see the decisions she makes in the face of moral
expedience, deciding when enough is enough, shaped by her own remembered pain.
That moral journey is matched by an investigative one, as
Dee delves into some rather dark corners trying to work out what happened, who
did it, and how she can get to them. That investigation moves between the
sterile corridors of the spaceship Dee calls home, and a variety of sweeping
virtual environments. The corridors of the ship are described in a clipped,
bare way which leaves them feeling cramped and utilitarian as much as their
descriptions do; by contrast, the virtual environs are vividly imagined, richly
detailed worlds – and they give us an opportunity to dig into our own future
history – such as seeing the prelude to widespread riots in near-future London.
In all cases, the world has its own feel; you can taste the smoke in the
virtual air, and smell the tang of machined cleaning product in the sparse
corridors of the ship around Dee’s compartment. The wider world is there in
flashes, in cultural indicators in dialogue, in the studied disdain and flatly
keen analysis Dee provides for most of her personal interactions.
Both edges of this world fit together seamlessly as Dee
investigates what she believes is democide, and both feel real. Often bloodily,
horrifyingly so. This is a world which pulls no punches, which wants both its
characters and the readers to know that every action will have a consequence,
and it may be swift and brutal, or it may be slow and corrosive. Dee begins as
a prisoner of her past, of her past actions, the actions imposed upon her, and
her reactions to them – shaped by trauma and circumstance into who she is – an open
blade.
So, this is a really strong and intriguing character piece,
and the world-building is plausible, tight and detailed. But is the story any
good? I’d say so. The investigative threads are drawn ever tighter as the
narrative progresses, until the tension is as taut as a piano-wire garrotte.
There’s some snappy, visceral action scenes wrapped around that thread, and
they’re not afraid to be dangerous or bloody or packed with narrative
consequence. The threads were never quite going where I expected, which combined
with the relentlessly paced prose to keep me turning pages to find out what happened
next, and to see my questions answered.
In the end, this is a story which takes excellent
characterisation with an interesting world and an intriguing plot that blends
mystery and personal discovery, and combines them into a sterling piece of top
notch science fiction.
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